nVidia ForceWare 71.86 WHQL
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nVidia ForceWare 71.86 WHQL Ranking & Summary
File size:
11.9 MB
Platform:
Win 2K/XP
License:
Price:
Downloads:
1659
Date added:
2005-04-08
Publisher:
Chris Giles
nVidia ForceWare 71.86 WHQL description
GeForce 6200 with TurboCache (16 MB): The system crashes when resizing applications.
GeForce 6 Series, Windows XP: Lighting issue with Half-Life 2.
GeForce 6800 GT/Ultra SLI, Windows XP: Running the game Chronicles of Riddick with SLI enabled results in corruption or application crash.
This issue can be worked around by setting to single-GPU SLI mode, it will be fixed in the next driver release.
GeForce 6600, Windows XP: There is texture corruption in the ammo interface in the game Painkiller.
GeForce 6600, SLI, Windows XP: Skipping frames occur in the game PainKiller with SLI mode enabled.
GeForce 6 Series, SLI,Windows XP: Light sources show through solid objects in the game Halo with SLI mode enabled.
GeForce 6 Series: Stuttering appears in different portions of the game EverQuest2.
This issue will be fixed in the next driver release.
GeForce 6800/6600/6200, SLI, Windows XP: Intro videos do not render in Tiger Woods 2005 with SLI mode enabled.
GeForce 6600, SLI, Windows XP: Corruption appears on the course in Tiger Woods 2005 with SLI mode enabled.
GeForce 6800: White flashing appears across the screen in the game Joint OperationsTyphoon Rising.
GeForce FX 5200: There is corruption on the water in the 3DMark05 Canyon Flight Game test.
GeForce 6200: There is screen corruption when antialiasing is enabled within 3DMark05.
GeForce FX 5200: There is corruption in the Far Cry heads up displays.
GeForce 6200: The left side of Half Life 2 is blacked out when 2x or 4x antialiasing is enabled.
GeForce 6200 with TurboCache (16MB): A Direct3D out-of-memory error occurs in Unreal Tournament 2003 when using the HardOCP Benchmark Utility ver 2.1.
GeForce 6600, SLI: There is texture corruption in the game Toca Race Driver 2 when played at 1600x1200 resolution, with 4x antialiasing and SLI mode enabled.
GeForce 6600 (128 MB): The game HitmanContracts refuses to start with graphics options set to the maximum (1600x1200, 4x antialiasing, 16x anisotropic filtering).
GeForce 6600, SLI: Screen goes black momentarily during Tomb RaiderAngel of Darkness with SLI mode enabled.
GeForce 6600, SLI, Windows XP: The game Lock OnModern Air Combat crashes when played at the highest graphics settings with SLI mode enabled.
GeForce 6200 (16 MB), Windows XP Media Center Edition 2005: Fullscreen video mirroring is not supported.
Geforce 6800: Half-Life 2 fog is different when using ATI hardware.
This is not an NVIDIA bug, but rather an issue with the application.
GeForce FX 5959: Ultra Age of Mythology has screen flicker with certain special effects.
GeForce FX 5959: Ultra Medal of Honor Pacific Assault has flickering with 8x anisotropic filtering enabled.
GeForce 6600/6800 (128MB): 3D Mark 2003 demo mode results in an out of memory error at 1600x1200x32 with 4x antialiasing enabled.
This is not a bug. The problem occurs because there is not enough memory to run 3D Mark03 in this mode with a 128MB board.
Single display modes such as TV only, DFP/LCD only or CRT only provide the best performance and quality from Windows Media Center Edition.
Dual display modes such Dualview and nView Clone and Span modes are
not recommended.
When using the trial version of WinDVD 6 from InterVideo.com, you may experience TV or DVD playback problems in Windows Media Center if you change resolutions during video playback. This is most often seen when switching from windowed to full screen mode.
This problem does not occur with the latest full OEM versions of WinDVD or with other Windows Media Center qualified DVD decoders.
GeForce 6600: Artifacts appear in the intro videos and during game play in Tomb Raider: Angel of Darkness at 1600x1200 and with 4x antialiasing enabled.
A fix for this will be included in a future driver release.
GeForce 6800: Aspect ratio is incorrect when movie transitions from 4:3 to 16:9 playback using PowerDVD5 Trail (download from the Cyberlink Web site).
This is an application issue. The problem does not occur with other DVD
players.
If you perform a clean driver installation (no previous NVIDIA drivers installed), you must reboot your computer. If you do not reboot, the predefined application profiles (XML files) will not be activated and you may experience application stability problems.
GeForce2, GeForce4 MX, Windows XP: City of Heroes crashes to the desktop intermittently.
This is not an NVIDIA bug.
Windows XP/2000: Clone mode may be set for the GeForce FX 5600 although only one display is connected.
This setting causes a drop in the performance of 3D applications. The workaround is to use the NVIDIA control panel to reset the system to standard mode from clone mode.
GeForce 6 Series, Windows XP: Lighting issue with Half-Life 2.
GeForce 6800 GT/Ultra SLI, Windows XP: Running the game Chronicles of Riddick with SLI enabled results in corruption or application crash.
This issue can be worked around by setting to single-GPU SLI mode, it will be fixed in the next driver release.
GeForce 6600, Windows XP: There is texture corruption in the ammo interface in the game Painkiller.
GeForce 6600, SLI, Windows XP: Skipping frames occur in the game PainKiller with SLI mode enabled.
GeForce 6 Series, SLI,Windows XP: Light sources show through solid objects in the game Halo with SLI mode enabled.
GeForce 6 Series: Stuttering appears in different portions of the game EverQuest2.
This issue will be fixed in the next driver release.
GeForce 6800/6600/6200, SLI, Windows XP: Intro videos do not render in Tiger Woods 2005 with SLI mode enabled.
GeForce 6600, SLI, Windows XP: Corruption appears on the course in Tiger Woods 2005 with SLI mode enabled.
GeForce 6800: White flashing appears across the screen in the game Joint OperationsTyphoon Rising.
GeForce FX 5200: There is corruption on the water in the 3DMark05 Canyon Flight Game test.
GeForce 6200: There is screen corruption when antialiasing is enabled within 3DMark05.
GeForce FX 5200: There is corruption in the Far Cry heads up displays.
GeForce 6200: The left side of Half Life 2 is blacked out when 2x or 4x antialiasing is enabled.
GeForce 6200 with TurboCache (16MB): A Direct3D out-of-memory error occurs in Unreal Tournament 2003 when using the HardOCP Benchmark Utility ver 2.1.
GeForce 6600, SLI: There is texture corruption in the game Toca Race Driver 2 when played at 1600x1200 resolution, with 4x antialiasing and SLI mode enabled.
GeForce 6600 (128 MB): The game HitmanContracts refuses to start with graphics options set to the maximum (1600x1200, 4x antialiasing, 16x anisotropic filtering).
GeForce 6600, SLI: Screen goes black momentarily during Tomb RaiderAngel of Darkness with SLI mode enabled.
GeForce 6600, SLI, Windows XP: The game Lock OnModern Air Combat crashes when played at the highest graphics settings with SLI mode enabled.
GeForce 6200 (16 MB), Windows XP Media Center Edition 2005: Fullscreen video mirroring is not supported.
Geforce 6800: Half-Life 2 fog is different when using ATI hardware.
This is not an NVIDIA bug, but rather an issue with the application.
GeForce FX 5959: Ultra Age of Mythology has screen flicker with certain special effects.
GeForce FX 5959: Ultra Medal of Honor Pacific Assault has flickering with 8x anisotropic filtering enabled.
GeForce 6600/6800 (128MB): 3D Mark 2003 demo mode results in an out of memory error at 1600x1200x32 with 4x antialiasing enabled.
This is not a bug. The problem occurs because there is not enough memory to run 3D Mark03 in this mode with a 128MB board.
Single display modes such as TV only, DFP/LCD only or CRT only provide the best performance and quality from Windows Media Center Edition.
Dual display modes such Dualview and nView Clone and Span modes are
not recommended.
When using the trial version of WinDVD 6 from InterVideo.com, you may experience TV or DVD playback problems in Windows Media Center if you change resolutions during video playback. This is most often seen when switching from windowed to full screen mode.
This problem does not occur with the latest full OEM versions of WinDVD or with other Windows Media Center qualified DVD decoders.
GeForce 6600: Artifacts appear in the intro videos and during game play in Tomb Raider: Angel of Darkness at 1600x1200 and with 4x antialiasing enabled.
A fix for this will be included in a future driver release.
GeForce 6800: Aspect ratio is incorrect when movie transitions from 4:3 to 16:9 playback using PowerDVD5 Trail (download from the Cyberlink Web site).
This is an application issue. The problem does not occur with other DVD
players.
If you perform a clean driver installation (no previous NVIDIA drivers installed), you must reboot your computer. If you do not reboot, the predefined application profiles (XML files) will not be activated and you may experience application stability problems.
GeForce2, GeForce4 MX, Windows XP: City of Heroes crashes to the desktop intermittently.
This is not an NVIDIA bug.
Windows XP/2000: Clone mode may be set for the GeForce FX 5600 although only one display is connected.
This setting causes a drop in the performance of 3D applications. The workaround is to use the NVIDIA control panel to reset the system to standard mode from clone mode.
nVidia ForceWare 71.86 WHQL Screenshot
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